

For at least 10 years now there’s been a huge community of people who have created all sorts of stuff.

There’s an uncountable amount of more stuff due to Clonk’s modability. There are also several flavors of foreign worlds, like the arctic, a deep jungle… you name it. Other popular scenarios are the middle age, where huge castles are built and knights fight hand-to-hand or on horseback, and the Western, where small towns are built and cowboys shoot each other. Actually that’s just a tiny bit of what Clonk offers in terms of variety, but summing it all up is practically impossible. And windmills are used to power elevators which will let you mine more professionally.Īt least, that’s the most common scenario. While gold is the common currency in the game, you also need energy – coal is used to fire up furnaces, which melt ore to metal. There you can dig for coal, pump up oil, or blow up veins of ore and gold. For the building process you need resources, which you can get by digging into the ground. Usually you control a group of the Clonks, using them to build up a settlement. Basically, Clonk is an extensive 2D action-adventure-strategy platformer. So if it really is unknown around here, I’ll try to summarize the game a bit. Following its release, the largely identical predecessor, Clonk Endeavour, has been released for free, though its online component has been stripped from it. Nine titles onwards there is “Clonk Rage”, the latest game. It’s quite a long-running series, with the first Clonk being released in 1994. But I’m not exaggerating when I say that they’re some of the very best games I know – and I’m not only talking about indie games. Has Clonk really never been featured on TIGSource? It’s a German indie game series (with English language support) that’s probably a lot less known worldwide than it is here, in Germany. Clonk By: Guest Reviewer On: June 23rd, 2008
